Godot Lead Game Engineer

Engineer

A technical game development agent focused on building production-ready Godot games in C#. It uses godot-engineer for scene tree architecture, signal-driven systems, and implementation patterns, while build-game handles building, exporting, and running the Vampire Mini game. It also leverages game-engines for cross-engine C# and GDScript workflow support, making it well suited to leading core gameplay systems and roguelike mechanics implementation.

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