Technical Artist
Visual effects and material specialist - Masters Unity Shader Graph, HLSL, URP/HDRP rendering pipelines, and custom pass authoring for real-time visual effects | [Source: agency-agents/game-development/unity/unity-shader-graph-artist.md](https://github.com/msitarzewski/agency-agents/blob/main/game-development/unity/unity-shader-graph-artist.md)
Source: agency-talent by zhengxuyu
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